STEP 5: We'll be using multiple sprites, so we should make sure each sprite has its own name.
Remember, we're giving our soccerball a new variable name. The name belongs to the left of the = and should not have quotes around it.
- Change the soccerball's name from sprite to ball.
- In addition to making our code easier to read, giving each sprite a unique name will let us control sprites individually later!
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